3D models

With KLASH, you can upload, share, and review 3D models. The supported formats are FBX and GLB.

Uploading your models to KLASH

You can upload your models through the browser, drag and drop, or KLASH Desktop App with Watch Folders. Learn more about Uploading methods.

Commenting, annotating, and leaving markers

Comment, annotate and leave markers in The studio. You can rotate, zoom in, and leave precise feedback on any frame. 3D models with animations will have a timeline, where you can pause and play, scrub the timeline, and jump frame by frame. Learn more about Commenting, markers, and filtering.

Reviewing 3D models in DCC and game engine tools

If transferring your 3D models from a DCC or game engine to KLASH is not an option, you can review them through 4K UHD real-time live streams in ultra-low latency on the KLASH platform. The feature is DCC and game engine agnostic, and supports commenting, annotating and recording your sessions. Learn more about Live streaming.

FAQ

How do I display frames instead of time codes on animations?
In the bottom left corner in the studio, you can find a dropdown menu next to the time code. Click on it and change to Frame. This will change all time codes in the studio to instead display frames.

Are there any keyboard shortcuts?
Yes, learn about Keyboard shortcuts.

Is texture switching supported?
Texture switching is currently not supported.

How does KLASH manage 3D models other than FBX and GLB?
FBX and GLB are supported for playback. Other formats can still be uploaded and downloaded, but won't be viewable in the studio. Read more about Supported formats and codecs.