KLASH for Filmmakers, Game Developers, Animators and Musicians
TV & Film
The KLASH collaboration platform can change your way of working with all kinds of moving images, ranging from production and dailies to editing, as well as color grading, VFX, and sound in post-production and screening. The platform has some spot-on team collaboration features, including live streaming and reviews in 4K UHD in ultra-low latency, plus deep integration with popular task/team collaboration tools such as Jira and Slack, but also popular video tools from Adobe, DaVinci, and Avid.
Streamline work across VFX and post-production. The playhead in the timeline will be synchronized between person A, B, and C, and lets anyone in the team seamlessly take over the control. You can synchronize the whole project bin to review and approve a larger number of files together in real-time.
Compare shots side by side in a split screen which makes it easier than ever to see what has improved and what needs more tweaking.
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A common problem in game development is that everyone on the team doesn’t have the necessary knowledge about the game. Lead animator, lead technical animator, animation artists, freelancers, designers, producers, authors, game scripters, game director, marketing, executive production, management team, PR, publishing which runs the community and the CEO, the list goes on.
KLASH can change your way of working with all kinds of moving images, ranging from managing feedback to full gameplay recordings to an animation lead reviewing individual animation playblasts. KLASH has some spot-on collaboration features, including live streaming and reviews in 4K UHD in ultra-low latency; plus deep integration with popular task/team collaboration tools such as Jira and Slack.
Compare different versions of cutscenes, gameplay animations, and 3D in version comparison split-screen. Now you don't need to switch back and forth between files anymore. You can compare different file types, such as concept art side by side with a gameplay animation or cutscene.
KLASH has a proprietary 3D model viewer which creates new possibilities for collaboration around VFX and level design in game development.
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Annotate simultaneously in sync and real-time live streaming sessions that allow multiple team members to simultaneously contribute and collaborate on the same drawing. This can save time and improve efficiency, as you can quickly share ideas and make changes in real time.
KLASH uses bitmaps for drawings which is a technique commonly used in digital art and image processing software. This allows for great flexibility and precision in creating digital art.
There are a ton of exciting tools for your toolbox, including zooming, opacity, eraser, color picker, laser pointer, shape tools, and advanced settings with simulated pressure!
Compare different files and versions in a split screen which makes it easier than ever for teams to review and make decisions on new iterations.
Synchronize the video between all users in team review sessions and enjoy a side-by-side comparison of assets where all instances are synced remotely.
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Add sound mixes to film in the KLASH Tracks feature and eliminate unnecessary renderings of film and sound when you want to compare different soundtracks.
Securely stream work sessions in up to 4K UHD and collaborate live with sub-second latency.
Start a live stream with a single click and anyone in your team can tune in and collaborate in real-time. Just like "Over the shoulder" collaborations, but from anywhere. It has never been easier.
The real-time live streaming feature is fully integrated into KLASH Studio which makes the threshold to get started extremely low since you can use the interface you’re already familiar with. Easily create a stream, send a share link with sophisticated security options, and you're all set.
KLASH streaming platform produces results unmatched by other communication tools, such as conferencing or voice calls solutions. The platform uses a special collection of protocols and codecs developed for low-latency peer-to-peer stream communication allowing us to achieve ultra-low latency, at around 500 milliseconds on average, without compromising quality. We allow up to 4K UHD streaming with hardware acceleration, compatible with most hardware today.
The streaming solution is fully compatible with any encoding box or hardware that can output an RTMP stream to the KLASH server. The RTMP stream will be repackaged and delivered to each viewer using ultra-low latency protocols. Using external hardware to stream to KLASH gives you full control over your streaming settings, codecs, and composition. KLASH will make sure to deliver this to your users quickly and in high quality.
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